Heavily inspired by Super Mario Bros. (1985), but with a little twist.

Controls

  • Movement: A and D keys
  • Jump: Spacebar
  • Shoot (when available): Enter key
  • Pause: Escape key


Patch notes

0.0.10

  • Added animations to UI buttons.
  • Added keyboard support to the UI, now the entire game can be controlled with the keyboard alone.
  • Fixed bug where player could not kill enemies by jumping on them while invulnerable.

0.0.9

  • Added controls explanation.
  • Improved pause menu.
  • Character now moves a bit faster.
  • Fixed bug where you could break a block from the side.
  • Tweaked how many points enemies give.
  • Now shooting gives points.
  • Now sliding down the flag gives points (more points the higher it starts).
  • Now time left gives points.
  • Removed time from results screen, now only points matter.
  • Now time is no longer stored at the save point.

0.0.8

  • Added volume control to menus.
  • Removed superfluous main menu.
  • The game is now in English by default.

0.0.7

  • Added zombie enemy.
  • Fixed bug where bullet sprayers would be displaced by projectiles.
  • Made it easier to kill bullet sprayers.

0.0.6

  • Removed exit button.
  • Now it's easier to break interactable blocks that are in between regular blocks.
  • Added rotation to death animation.

0.0.5

  • Reduced control freeze duration after spawning from 0.5s to 0.2s.
  • Added score and time to results screen.
  • Added player character dying animation.
  • Fixed bug where flag and win animation wouldn't play.

0.0.4

  • Many refactors and overhauls on the player character.
  • Increased feedback when getting hit: short controls freeze.
  • Now controls are frozen for the first 0.5s after spawning.
  • Now the character is invulnerable for 2s after being hit.
  • Added invulnerability animation.

Comments

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(+2)

Really good game. The game is just a simple mario like game but the twist makes it awesome. I find myself coming back to this game to try beating the level! 

Thank you, that is so kind! <3