Project A
Controls:
- Move: WASD keys
- Aim: Mouse position
- Energy Ball ability: Left mouse button
- Sword Slash ability: Right mouse button
- Shield ability: X key
Roadmap
0.1.0 ✔️24/3/2026
- Main menu
- Pause menu
- Basic level
- Character controller
- Savepoints
- Player character death and respawn
0.2.0 ✔️26/3/2026
- Level 1
- Rotating platform
0.3.0 ✔️28/3/2026
- Equippable items
- Item equipping menu
0.4.0 ✔️3/4/2026
- Abilities
- Equipped items grant abilities
0.5.0 coming soon
- Level 2
- Moving platforms
- Obstacles and traps
- Player character health
TBD
- Controls rebinding
- Controls prompts/tutorial
TBD
- Enemies
- Combat
Changelog
0.4.2 19/4/2026
- Added lives counter.
- Reworked scene loading.
0.4.1 18/4/2026
- Added falling platforms to Level 1.
- Implemented obstacles and traps (not added to the level yet): platform buttons, spikes, spike rollers, hammers, pendulums.
| Updated | 10 hours ago |
| Published | 27 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Emma Prats |
| Genre | Platformer, Action, Adventure |
| Made with | Unity |
| Tags | 3D, 3D Platformer, Top-Down, Top Down Adventure |
| Content | No generative AI was used |
Development log
- Game Design Document27 days ago
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