Zombie Survival
Explore a colorful city at night and survive the zombie swarm for as long as possible!
Please note:
- It might take a minute to load the game for the first time.
- You might experience low framerate if you play the browser version in a low to mid specs machine. You can find a downloadable version below, which should play just fine.
Controls
Common controls
| Keyboard & Mouse | PlayStation controller | Switch Pro Controller | Xbox controller | Any other gamepad | |
|---|---|---|---|---|---|
| Pause/Continue | Escape | Start | + | + | + |
| Enter/exit vehicle | F | Square | X | Y | Right side left button |
Walking controls
| Keyboard & Mouse | PlayStation controller | Switch Pro Controller | Xbox controller | Any other gamepad | |
|---|---|---|---|---|---|
| Look | Mouse | Right stick | |||
| Move | WASD / Arrows | Left stick | |||
| Jump | Spacebar | X | B | A | Right side lower button |
| Shoot | Left mouse button | R2 | ZR | RT | Right side trigger |
Driving controls
| Keyboard & Mouse | PlayStation controller | Switch Pro Controller | Xbox controller | Any other gamepad | |
|---|---|---|---|---|---|
| Accelerate | W / Up arrow | O | A | B | Right side right button |
| Decelerate / Revert | S / Down arrow | X | B | A | Right side lower button |
| Steer | A D / Left right arrows | D-pad left right / Left joystick | |||
| Jump | Spacebar | Right bumper | |||
Please note: it might take about a minute to load the game for the first time.
| Status | Prototype |
| Platforms | HTML5, Windows |
| Rating | Rated 3.0 out of 5 stars (1 total ratings) |
| Author | Emma Prats |
| Genre | Shooter, Survival |
| Made with | Unity |
| Tags | Low-poly, Third Person, Third-Person Shooter, Zombies |
| Average session | About a half-hour |
| Languages | English, Spanish; Castilian |
| Inputs | Keyboard, Mouse, Gamepad (any) |
| Links | Blog |
Download
Download
Zombie Survival for Windows 227 MB






Comments
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Really nice game. I played it a little in the window. Some observations, one bug, some "criticism", just for learning purposes. I realize you didn't develop a huge game, but it made me realize a few things about game design, too. So I thought I'd just share what I noticed. Sorry, my ADHD forces me to information dump on you...
Anyway, good luck to you!